― Rumpy Pumpkin (rumpypumpkin), Monday, 7 June 2004 13:35 (twenty-two years ago)
― Matt (Matt), Monday, 7 June 2004 14:41 (twenty-two years ago)
― ___ (___), Monday, 7 June 2004 14:45 (twenty-two years ago)
― Rumpy Pumpkin (rumpypumpkin), Monday, 7 June 2004 15:54 (twenty-two years ago)
― Ian c=====8 (orion), Monday, 7 June 2004 15:56 (twenty-two years ago)
I'm going to have five kids and teach them to play. It's the only way. Then I'll be happy forever more.
― Rumpy Pumpkin (rumpypumpkin), Monday, 7 June 2004 16:00 (twenty-two years ago)
― Maria D., Monday, 7 June 2004 16:08 (twenty-two years ago)
― Rumpy Pumpkin (rumpypumpkin), Monday, 7 June 2004 16:16 (twenty-two years ago)
― DV (dirtyvicar), Tuesday, 8 June 2004 11:13 (twenty-two years ago)
― Gregory Henry (Gregory Henry), Tuesday, 8 June 2004 11:27 (twenty-two years ago)
― Anna (Anna), Tuesday, 8 June 2004 11:29 (twenty-two years ago)
― Johnney B (Johnney B), Tuesday, 8 June 2004 11:40 (twenty-two years ago)
― dave225 (Dave225), Tuesday, 8 June 2004 11:59 (twenty-two years ago)
― Rumpy Pumpkin (rumpypumpkin), Tuesday, 8 June 2004 14:24 (twenty-two years ago)
― TOMBOT, Tuesday, 8 June 2004 14:28 (twenty-two years ago)
As I understand it, the original version of Risk (my grandparents had it) was all just about world domination, like the 'American' version you hate. The mission cards were introduced later. It makes the game less interminable, but more unfair.
― N. (nickdastoor), Tuesday, 8 June 2004 14:36 (twenty-two years ago)
― JuliaA (j_bdules), Tuesday, 8 June 2004 14:41 (twenty-two years ago)
― Anna (Anna), Tuesday, 8 June 2004 15:02 (twenty-two years ago)
― Rumpy Pumpkin (rumpypumpkin), Tuesday, 8 June 2004 15:17 (twenty-two years ago)
― HAMBURGER NEURON GROUP (ex machina), Tuesday, 8 June 2004 15:36 (twenty-two years ago)
― N. (nickdastoor), Tuesday, 8 June 2004 15:38 (twenty-two years ago)
― Rumpy Pumpkin (rumpypumpkin), Tuesday, 8 June 2004 15:46 (twenty-two years ago)
― hstencil (hstencil), Tuesday, 8 June 2004 15:48 (twenty-two years ago)
― hstencil (hstencil), Tuesday, 8 June 2004 15:49 (twenty-two years ago)
― Rumpy Pumpkin (rumpypumpkin), Tuesday, 8 June 2004 15:49 (twenty-two years ago)
― hstencil (hstencil), Tuesday, 8 June 2004 15:51 (twenty-two years ago)
― HAMBURGER NEURON GROUP (ex machina), Tuesday, 8 June 2004 15:51 (twenty-two years ago)
― Rumpy Pumpkin (rumpypumpkin), Tuesday, 8 June 2004 15:53 (twenty-two years ago)
― lauren (laurenp), Tuesday, 8 June 2004 16:00 (twenty-two years ago)
― Markelby (Mark C), Tuesday, 8 June 2004 16:05 (twenty-two years ago)
― N. (nickdastoor), Tuesday, 8 June 2004 16:11 (twenty-two years ago)
― hstencil (hstencil), Tuesday, 8 June 2004 16:12 (twenty-two years ago)
― miloauckerman (miloauckerman), Tuesday, 8 June 2004 16:15 (twenty-two years ago)
― HAMBURGER NEURON GROUP (ex machina), Tuesday, 8 June 2004 16:17 (twenty-two years ago)
― hstencil (hstencil), Tuesday, 8 June 2004 16:18 (twenty-two years ago)
Strongo Consulting?
― Markelby (Mark C), Tuesday, 8 June 2004 16:21 (twenty-two years ago)
― HAMBURGER NEURON GROUP (ex machina), Tuesday, 8 June 2004 16:21 (twenty-two years ago)
Risk I find boring, but it depends on who you are playing w/.
I have never played w/these mythical 'mission cards'.
― christhamrin (christhamrin), Tuesday, 8 June 2004 16:23 (twenty-two years ago)
that's why most of the time you should instead go for the army that has the most borders with your actual enemy, to try and get them to finish off that army and unwittingly knacker themselves out, which is when you go for the jugular.
― ken c (ken c), Tuesday, 8 June 2004 16:23 (twenty-two years ago)
― hstencil (hstencil), Tuesday, 8 June 2004 16:23 (twenty-two years ago)
― N. (nickdastoor), Tuesday, 8 June 2004 16:24 (twenty-two years ago)
― ken c (ken c), Tuesday, 8 June 2004 16:27 (twenty-two years ago)
― ken c (ken c), Tuesday, 8 June 2004 16:29 (twenty-two years ago)
― Ned Raggett (Ned), Tuesday, 8 June 2004 16:31 (twenty-two years ago)
― N. (nickdastoor), Tuesday, 8 June 2004 16:31 (twenty-two years ago)
― gygax! (gygax!), Tuesday, 8 June 2004 16:32 (twenty-two years ago)
― N. (nickdastoor), Tuesday, 8 June 2004 16:33 (twenty-two years ago)
― Ned Raggett (Ned), Tuesday, 8 June 2004 16:33 (twenty-two years ago)
HOW DID THIS THREAD GO THIS LONG BEFORE SOMEONE MADE THAT REFERENCE?????
― VengaDan Perry (Dan Perry), Tuesday, 8 June 2004 16:34 (twenty-two years ago)
― Ned Raggett (Ned), Tuesday, 8 June 2004 16:36 (twenty-two years ago)
― VengaDan Perry (Dan Perry), Tuesday, 8 June 2004 16:38 (twenty-two years ago)
My Sexy Game of RISK
― HAMBURGER NEURON GROUP (ex machina), Tuesday, 8 June 2004 16:38 (twenty-two years ago)
― Ned Raggett (Ned), Tuesday, 8 June 2004 16:39 (twenty-two years ago)
― HAMBURGER NEURON GROUP (ex machina), Tuesday, 8 June 2004 16:39 (twenty-two years ago)
― ken c (ken c), Tuesday, 8 June 2004 16:41 (twenty-two years ago)
― Gregory Henry (Gregory Henry), Tuesday, 8 June 2004 18:07 (twenty-two years ago)
― ken c (ken c), Tuesday, 8 June 2004 18:08 (twenty-two years ago)
i wanna play whatever this is
― HAMBURGER NEURON GROUP (ex machina), Tuesday, 8 June 2004 18:09 (twenty-two years ago)
― ken c (ken c), Tuesday, 8 June 2004 18:15 (twenty-two years ago)
― HAMBURGER NEURON GROUP (ex machina), Tuesday, 8 June 2004 18:18 (twenty-two years ago)
― TR-78 TOMBOT, Tuesday, 8 June 2004 18:18 (twenty-two years ago)
― HAMBURGER NEURON GROUP (ex machina), Tuesday, 8 June 2004 18:19 (twenty-two years ago)
Jon, that bear game looks awesome, how did you find it?
Tom, what is Colonial Diplomacy like?
I love board games.
― Gregory Henry (Gregory Henry), Tuesday, 8 June 2004 18:23 (twenty-two years ago)
― Jocelyn (Jocelyn), Tuesday, 8 June 2004 18:26 (twenty-two years ago)
― TOMBOT, Tuesday, 8 June 2004 18:31 (twenty-two years ago)