What is wrong with the perspective in this picture?

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Some buildings are leaning one way and others the other yet there aren't any visible seams and the shadows all go in the same direction... is this how buildings really are in Manhattan? If not, what kind of crazy picture weaving created this?
(Note that the title says brooklyn but this is really manhattan)

http://maps.google.com/maps?f=q&hl=en&q=brooklyn,+ny&t=k&ll=40.757603,-73.968059&spn=0.001942,0.005407

Bnad, Wednesday, 29 March 2006 21:19 (twenty years ago)

Could it possibly b/c the picture is via satiellite and this is caused by the earth's curve? (please note this is out of my ass conjecture so pls no laughing)

Miss Misery xox (MissMiseryTX), Wednesday, 29 March 2006 21:23 (twenty years ago)

obviously however made that picture did not have my high school art teacher. she would be furious

Mr Jones (Mr Jones), Wednesday, 29 March 2006 21:26 (twenty years ago)

That picture, and all pictures like it, are composite satellite photos, taken from slightly different angles. No mystery to it.

Gilbert O'Sullivan (kenan), Wednesday, 29 March 2006 21:28 (twenty years ago)

Haha, with my old ass browser I see this:

http://maps.google.com/mapdata?latitude_e6=40650000&longitude_e6=4221017296&zm=9600&w=600&h=400&cc=US&min_priority=2

and wondered what in fuck you were talking about for a second.

Boob Man, Wednesday, 29 March 2006 21:30 (twenty years ago)

Here's a fun one:

http://maps.google.com/maps?f=q&hl=en&q=chicago&ll=41.88112,-87.631599&spn=0.002077,0.004501&t=k

Gilbert O'Sullivan (kenan), Wednesday, 29 March 2006 21:31 (twenty years ago)

This is really pulled-from-ass, but I think even images from the same source can be composited from different passes and blocks and lenses, even if they're all happening at the same time and from the same satellite. There aren't any huge seams here, no, but the angles are consistent in sizeable blocks.

Another thing that probably plays in here (again, uneducated out-of-my-ass) is that these sorts of satellites aren't geosynchronous, right? And so even a small amount of movement is huge relative to its distance from the group -- which could account for a lot of distortions in its visual angle, especially after compositing.

nabisco (nabisco), Wednesday, 29 March 2006 21:34 (twenty years ago)

"distance from the ground" -- i.e., a tiny movement on the satellite's part would change the hell out of its angle on a building.

nabisco (nabisco), Wednesday, 29 March 2006 21:35 (twenty years ago)

We have no use for your lies here mister science-man, this was all part of God's design. If what you said was true, there'd be obvious seams in the graphics.

Døhhstein (Øystein), Wednesday, 29 March 2006 21:41 (twenty years ago)

My favourite was
http://home.graffiti.net/flamingflamingo/tokyo.jpg
But they seem to have fixed it now. I like to believe that the Japanese had gone and constructed some Escher buildings in the middle of Tokyo.

Cressida Breem (neruokruokruokne?), Wednesday, 29 March 2006 21:48 (twenty years ago)

slightly different angles

Slightly?! The satellite(s) must be separated by hundreds of kilometres between each picture to get that kind of change in perspective.

Andrew (enneff), Wednesday, 29 March 2006 22:26 (twenty years ago)

Oh wait, duh, I totally take back my ass-pulled comment about the angles shifting -- it should actually work the opposite way.

nabisco (nabisco), Wednesday, 29 March 2006 22:52 (twenty years ago)

Except right, it's not so much about the angle of approach at the center of any given image block (which may always be the same) but about the perspectives on things at the edges of an image block -- because what these things are definitely NOT doing is compositing everything so finely that each city block is represented by a dead-on, centered, unangled image of itself. Okay. Whew.

nabisco (nabisco), Wednesday, 29 March 2006 22:59 (twenty years ago)


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I hope there is breakcore in heaven buddy (Adrian Langston), Wednesday, 29 March 2006 23:11 (twenty years ago)

andrew's right -- because they are further from earth, they need to move more not less to get rilly difft. perspective shifts.

Sterling Clover (s_clover), Wednesday, 29 March 2006 23:25 (twenty years ago)

lotsa super close-up google earth pictures (mostly of cities) are just old-fashioned arial photography, not satellite images

A|ex P@reene (Pareene), Wednesday, 29 March 2006 23:28 (twenty years ago)

just old-fashioned arial photography

Bingo.

kickitcricket (kickitcricket), Thursday, 30 March 2006 00:03 (twenty years ago)

Could it possibly b/c the picture is via satiellite and this is caused by the earth's curve? (please note this is out of my ass conjecture so pls no laughing)

The buildings would be leaning away from each other, not towards each other, if this were the case.

Curt1s St3ph3ns, Thursday, 30 March 2006 01:18 (twenty years ago)

only if you buy the government propaganda that we are not on the inside of a hollow planet.

Sterling Clover (s_clover), Thursday, 30 March 2006 03:03 (twenty years ago)

Some buildings are leaning one way and others the other yet there aren't any visible seams

Two pictures seamed together. The helicopyer/sattelite moved inbetween shots.

and the shadows all go in the same direction...

The sun did not move as much.

mark grout (mark grout), Thursday, 30 March 2006 06:56 (twenty years ago)

three years pass...

I have a perspective vanishing point type of question, for all you technical drawers out there.

(also, if there's a website that can teach me about all this feel free to link instead)

Okay, imagine a box with two vanishing points. now imagine another box in the same scene but rotated around the y-axis by some random angle of say 30 degrees. I guess both boxes vanishing points will lie on the same horizon, but they won't have the same vanishing points BUT surely it will be restricted to obey the same perspective aspect as the original box. How do the two sets of vanishing points relate to each other? Is there a designers 'rule' that covers all this ? Or calculations?

Is it something as simple as having the vanishing points the same distance from each other?

Great Scott! It's Molecular Man. (Ste), Friday, 3 July 2009 13:04 (sixteen years ago)

If you want accuracy then you probably need to do proper full-on techical construction which involves drawing a plan and projecting from a viewpoint to a horizontal representing the picture plane and putting in heights and ... i forget the details. When I get back home I could remind myself at least enough for some handy google keywords if not coming up with a complete and lucid description myself - or you might wanna hope that someone else more capable comes along.

ledge, Friday, 3 July 2009 13:32 (sixteen years ago)

i found something, thanks to ledge (yes i picked out something from that).

http://www.khulsey.com/perspective_2pt.html

although doesn't mention anything about multiple vp's, i tested some drawings out on paper and using the same Station Point you could figure out the vp's. seems to look okay, not sure if it's exactly right for sure until i draw it really accurate.

Great Scott! It's Molecular Man. (Ste), Friday, 3 July 2009 19:31 (sixteen years ago)

yeah that's pretty much what the technique i was on about, good job! and yeah i'm pretty sure that as long as you keep the same station point and picture plane, any VPs you work out should be consistent.

some things it doesn't make clear, choice of picture plane and station point location are as arbitray as the horizon and ground line. moving the picture plane relative to the plan view only changes the scale (further away = larger); moving the station point changes the scale and perspective (further away = smaller and less xtreme perspective). also drawing the side elevation seems kinda redundant, you can just measure the heights directly into the drawing.

last night i dreamt somebody shoved me (ledge), Friday, 3 July 2009 21:11 (sixteen years ago)

yeah i was wondering about those sp and plane positioning, thanks for clearing that up.

Great Scott! It's Molecular Man. (Ste), Friday, 3 July 2009 21:35 (sixteen years ago)

anyway, it's all pretty damn clever

Great Scott! It's Molecular Man. (Ste), Friday, 3 July 2009 22:02 (sixteen years ago)


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