Paul Reiche III, one of the head dudes of SC2, finally got control again:
So it's taken me my usual 3 paragraphs to get to the real meat of this news article. And here it comes: A Star Control Sequel. We (I) want us to do a Star Control sequel. Back in the early 90s, Paul and Fred and some other people made Star Control 2. Personally, I thought it was pretty amazing. It was like a drug to me. Not quite as much like a drug as the drugs were but very, very close. I know there are other people that loved this game too. Sometimes you email me and ask if we'll ever do a sequel. And I always tell you that I wish we could do a sequel but it's very hard to convince large publishing companies that a new Star Control would sell very well in the current video game market. But maybe, just maybe, if enough of you people out there send me emails requesting that Toys For Bob do a legitimate sequel to Star Control 2, I'll be able to show them to Activision, along with a loaded handgun, and they will finally be convinced to roll the dice on this thing.
I'm not sure how successful a petition drive-type thing would be, but like with Steve Purcell getting Sam & Max back, at least the right people have control again. All they need now is the(any?) publisher, which is apparently Activision, giving the go-ahead.
(This game is also known as "Ur-Quan Masters", for the open-source version.)
(and yes, there technically was a SC3, but it was by different people, and generally considered to be a digital abortion, w/ RPG elements)
― kingfish ubermensch dishwasher sundae (kingfish 2.0), Sunday, 16 April 2006 09:42 (twenty years ago)
I had completely forgotten that this game (the original) existed even though I played it quite a bit.
― polyphonic (polyphonic), Tuesday, 18 April 2006 21:09 (twenty years ago)