I can't bloody wait!
― JimD (JimD), Thursday, 22 September 2005 22:32 (twenty years ago)
but i'll probably let you buy the revolution and then just come over and play it, rather than buying one one my own...
― colette (a2lette), Friday, 23 September 2005 13:33 (twenty years ago)
We should turn this thread into a Revolution game concepts thread. We already had demos for Orchestra Conductor, Broccoli Chopper, Fish Catcher, and Camera Man. Swords are too obvious.
Atlatl Champion:http://www.atlatl.com/images/thrower1-s.jpg
― TOMBOT, Friday, 23 September 2005 14:28 (twenty years ago)
― TOMBOT, Friday, 23 September 2005 14:31 (twenty years ago)
― rio natsume, Friday, 23 September 2005 14:37 (twenty years ago)
― Onimo (GerryNemo), Friday, 23 September 2005 14:43 (twenty years ago)
― JimD (JimD), Friday, 23 September 2005 14:53 (twenty years ago)
― rio natsume, Friday, 23 September 2005 14:53 (twenty years ago)
― TOMBOT, Friday, 23 September 2005 14:59 (twenty years ago)
(also, if colette's going to be playing Mazan in my living room, I need plenty of forewarning so I can put away anything remotely breakable)
― JimD (JimD), Friday, 23 September 2005 15:04 (twenty years ago)
― JimD (JimD), Friday, 23 September 2005 15:05 (twenty years ago)
― melton mowbray (adr), Friday, 23 September 2005 17:26 (twenty years ago)
― cozen (Cozen), Friday, 23 September 2005 18:41 (twenty years ago)
― melton mowbray (adr), Friday, 23 September 2005 22:49 (twenty years ago)
... and I want one now
(there's a big article on the revolution in this month's EDGE... the console and the controller are gorgeous)
― c7n (Cozen), Tuesday, 25 October 2005 18:27 (twenty years ago)
― c7n (Cozen), Tuesday, 25 October 2005 18:31 (twenty years ago)
― Jordan (Jordan), Tuesday, 25 October 2005 18:35 (twenty years ago)
x-post
apparently the console isn't to be called "nintendo revolution" either? the name is still be announced
― c7n (Cozen), Tuesday, 25 October 2005 18:37 (twenty years ago)
― The Ghost of Black Elegance (Dan Perry), Tuesday, 25 October 2005 18:38 (twenty years ago)
― TOMBOT, Tuesday, 25 October 2005 18:39 (twenty years ago)
― TOMBOT, Tuesday, 25 October 2005 18:41 (twenty years ago)
― Jordan (Jordan), Tuesday, 25 October 2005 18:42 (twenty years ago)
― The Ghost of First Game Controller Ribbed For Your Pleasure (Dan Perry), Tuesday, 25 October 2005 18:44 (twenty years ago)
― TOMBOT, Tuesday, 25 October 2005 18:46 (twenty years ago)
― TOMBOT, Tuesday, 25 October 2005 18:48 (twenty years ago)
― melton mowbray (adr), Tuesday, 25 October 2005 19:06 (twenty years ago)
Two controllers would make a great air drumming game possible!
― Jordan (Jordan), Tuesday, 25 October 2005 19:14 (twenty years ago)
― The Ghost of Black Elegance (Dan Perry), Tuesday, 25 October 2005 19:31 (twenty years ago)
― The Ghost of Black Elegance (Dan Perry), Tuesday, 25 October 2005 19:32 (twenty years ago)
(xpost HAHAHAHAHA)
― s1ocki (slutsky), Tuesday, 25 October 2005 19:33 (twenty years ago)
― The Ghost of Black Elegance (Dan Perry), Tuesday, 25 October 2005 20:06 (twenty years ago)
― melton mowbray (adr), Tuesday, 25 October 2005 20:36 (twenty years ago)
― The Ghost of Black Elegance (Dan Perry), Tuesday, 25 October 2005 21:07 (twenty years ago)
I really think this controller is an incredibly great idea. I might actually buy a console for the first time in about 13 years!
― Dan I. (Dan I.), Monday, 28 November 2005 10:15 (twenty years ago)
http://www.eveningtimes.co.uk/hi/news/5045959.html
― Onimo (GerryNemo), Monday, 28 November 2005 10:27 (twenty years ago)
I think stir-frying would be a great minigame, or have some kind of monster rancher withcraft pikmin knockoff wherein you must concoct your own homunculi in a cauldron with ingredients you collect and then mix by experimentation and from recipe where available.
― TOMBOT, Monday, 28 November 2005 17:21 (twenty years ago)
― s1ocki (slutsky), Monday, 28 November 2005 18:38 (twenty years ago)
― TOMBOT, Monday, 28 November 2005 18:55 (twenty years ago)
― 'you' vs. 'radio gnome invisible 3' FITE (ex machina), Monday, 28 November 2005 19:42 (twenty years ago)
― elmo (allocryptic), Monday, 28 November 2005 19:45 (twenty years ago)
CC: I like fencing, so I'm the wrong guy to ask! I would probably design a game that was all finesse-driven and blocking based, and was super fun for fencing fans, and super dull for everyone else... it's why you can't have someone who practices actual martial arts do a fighting game! But if I had to do something, I would just totally rip off Bushido Blade (which had a first-person mode), with tons of one hit kills and stuff.
― TOMBOT, Monday, 28 November 2005 20:57 (twenty years ago)
― JimD (JimD), Monday, 28 November 2005 21:37 (twenty years ago)
aw c'mon. Tekken(among many others) had plenty of legit actual m.a. styles.
Also, pro-wrestlers get hired to design wrestling games.
― kingfish hobo juckie (kingfish 2.0), Monday, 28 November 2005 21:38 (twenty years ago)
― latebloomer: Do I have a large frog in my hair? (latebloomer), Tuesday, 29 November 2005 09:37 (twenty years ago)
― TOMBOT, Wednesday, 7 December 2005 19:16 (twenty years ago)
― GET EQUIPPED WITH BUBBLE LEAD (ex machina), Wednesday, 7 December 2005 19:28 (twenty years ago)
But I don't see how the hardware could handle any next-generation FPS' that come out! I hope this low-power hardware thing doesn't come back to bite them.
― Dan I. (Dan I.), Thursday, 8 December 2005 05:49 (twenty years ago)
― Dan I. (Dan I.), Thursday, 8 December 2005 05:50 (twenty years ago)
― Dan I. (Dan I.), Thursday, 8 December 2005 05:51 (twenty years ago)
― Dan I. (Dan I.), Thursday, 8 December 2005 05:52 (twenty years ago)
Ha, that's quite satisfying, I should send this thread to joystiq and make them GIVE ME A JOB.
― JimD (JimD), Thursday, 8 December 2005 11:17 (twenty years ago)
I believe the line from developers on the gamecube was that while it had less resources available than the other consoles, it was easier to make better looking games for it. Hence, I suppose, so many games for the gamecube which look more impressive than similar titles for PS2/xbox.
Frankly, if it's only 2x as powerful as the GC, I can't see having any problems with the gfx on the Revolution. It's been alluded to over and over again by dozens of people in the game publishing and design business that we're well past the point of diminishing returns in graphics.
Some people are still saying that there won't be a "killer app" for a Revolution out of the starting gate, but that's A) horseshit, B) irrelevant. What's the "killer app" for the 360? It's twice as expensive as the Revo is likely to be and still selling out. The "killer app" for the Revo is backwards compatibility, Twilight Princess is being developed for GC but I think I recall reading that it's scheduled to come out about a month or two before the Revolution does. Take a hit on GC sales to boost the Revo's performance.
At least the Revo has a lot of buzz around it. In the US, at least, the PS3 is the most un-talked-about consumer product since, uh, blu-ray (except when people feel the need to mention that they don't care/Sony sucks).
― TOMBOT, Thursday, 8 December 2005 17:26 (twenty years ago)
http://media.revolution.ign.com/articles/670/670515/vids_1.html
― s1ocki (slutsky), Thursday, 8 December 2005 17:39 (twenty years ago)
How do we even know that the concept will work like that?
― PlayfulPuppy (playfulpuppy), Friday, 9 December 2005 02:01 (twenty years ago)
What it made clear to me is how ACCESSIBLE it'll make games to people who feel the tech and learning curve have left them behind.
― antexit (antexit), Friday, 9 December 2005 02:25 (twenty years ago)
― s1ocki (slutsky), Friday, 9 December 2005 02:32 (twenty years ago)
There's also the problems the user-perception. The 'stick' itself is quite short, and aiming a gun or swinging a sword could result in many "I so didn't fucking do that!" situations as it's hard to tell exactly where the hell you're aiming. Then there are other things; would swinging a tennis racket feel right in third-person? How else would you do a tennis game with 4 players? You could split-screen it in first-person, but would that affect the users perception of how the racket is swung and they now only have a tiny corner of the screen?
I'm sure Nintendo have gone over these things about a million times, and fine-tuned everything to feel great, but what I'm concerned about is the third-party devs. Most dev houses dont have the time or statistics to know how to get such a controller to feel right, meaning we'll probably have a large selection of awkward-feeling titles or have a lot of titles that just ditch the funkiness of the stick and make you use the more conventional controller adaptors. Most console developers also have clauses for titles that make you use their new tech in an innovative way, which could make a lot of developers go "Fuck this shit, Sony's where the money's at anyhow".
I don't doubt that there are going to be some very cool and innovative titles for the Rev, but I'm very concerned that there's going to be next to nothing in the way of games.
― PlayfulPuppy (playfulpuppy), Friday, 9 December 2005 06:23 (twenty years ago)
Write that down. (The number of games released to date for the DS and PSP is actually about the same! But which one has more games?)
Hands up who wants to play ports of Xbox 360 games that don't have Live functionality?Hands up who thinks the promise of more cookie-cutter Square/Enix and Level 5 exclusive RPG titles are enough to maintain, much less grow, the installed base of current PS2 users? At $500 a pop? At a loss per unit sold? When no other division of your company is profitable?
― TOMBOT, Friday, 9 December 2005 17:04 (twenty years ago)
Blu-ray is just the latest version of Betamax. After every other keiretsu and chaebol whups your ass 5-6 times in a row at media format checkers you think you'd figure it out!
End of Rant!
― TOMBOT, Friday, 9 December 2005 17:14 (twenty years ago)
― Andrew Farrell (afarrell), Friday, 9 December 2005 18:58 (twenty years ago)
There's nothing out on the X-Box 360 that I want to play right now but when Dead Or Alive 4 comes out...
― Dan (SHORYUKEN) Perry (Dan Perry), Friday, 9 December 2005 19:37 (twenty years ago)
― TOMBOT, Friday, 9 December 2005 21:06 (twenty years ago)
― cozen (Cozen), Saturday, 10 December 2005 00:07 (twenty years ago)
Next year, all the buddies in my house is buying four Revolutions and playing WiFi sword fighting all day everyday. We'd do that with the 360, but then we'd have to take out loans.
― TOMBOT, Monday, 12 December 2005 22:35 (twenty years ago)
― kingfish trampycakes (kingfish 2.0), Tuesday, 13 December 2005 00:37 (twenty years ago)
― TOMBOT, Wednesday, 28 December 2005 22:19 (twenty years ago)
― Jordan (Jordan), Wednesday, 28 December 2005 22:25 (twenty years ago)
― kingfish holiday travesty (kingfish 2.0), Wednesday, 28 December 2005 22:37 (twenty years ago)
― Dan I. (Dan I.), Wednesday, 28 December 2005 23:25 (twenty years ago)
― JimD (JimD), Thursday, 27 April 2006 15:33 (twenty years ago)
Nobody is going to go into a shop and say "hello, can I have a nintendo wee please?"
― JimD (JimD), Thursday, 27 April 2006 15:34 (twenty years ago)
― s1ocki (slutsky), Thursday, 27 April 2006 15:41 (twenty years ago)
har!
― JimD (JimD), Thursday, 27 April 2006 15:45 (twenty years ago)
― TOMBOT (TOMBOT), Thursday, 27 April 2006 15:45 (twenty years ago)
I feel like I'm sitting in a rollercoaster. Has anybody else looked at the screens for Red Steel?
― TOMBOT (TOMBOT), Thursday, 27 April 2006 15:57 (twenty years ago)
― s1ocki (slutsky), Thursday, 27 April 2006 16:16 (twenty years ago)
― TOMBOT (TOMBOT), Thursday, 27 April 2006 16:22 (twenty years ago)
Oh I bet you a dollar that's not true.
― Dan ("Can I Have a Wee? *Giggle*") Perry (Dan Perry), Thursday, 27 April 2006 18:23 (twenty years ago)
― Dan ("Mom! I Have To Have A Wee!") Perry (Dan Perry), Thursday, 27 April 2006 18:25 (twenty years ago)
― TOMBOT (TOMBOT), Thursday, 27 April 2006 20:07 (twenty years ago)
― Dan (Shake Shake Shake) Perry (Dan Perry), Thursday, 27 April 2006 20:11 (twenty years ago)
― JimD (JimD), Thursday, 27 April 2006 20:15 (twenty years ago)
― JimD (JimD), Thursday, 27 April 2006 20:16 (twenty years ago)
why doesnt nintendo just ship the damn thing with a wiffle bat filled with piss?
― latebloomer (latebloomer), Thursday, 27 April 2006 20:21 (twenty years ago)
― TOMBOT (TOMBOT), Thursday, 27 April 2006 20:27 (twenty years ago)
I would like to read the transcript of nintendo meetings when they went through the pros and cons of going with the name wii.
― Joe Crocker (Joe Crocker), Thursday, 27 April 2006 21:59 (twenty years ago)
― TOMBOT (TOMBOT), Monday, 1 May 2006 13:39 (twenty years ago)
― TOMBOT (TOMBOT), Monday, 1 May 2006 14:25 (twenty years ago)
― s1ocki (slutsky), Monday, 1 May 2006 18:28 (twenty years ago)
― TOMBOT (TOMBOT), Monday, 1 May 2006 19:25 (twenty years ago)
― TOMBOT (TOMBOT), Monday, 1 May 2006 19:28 (twenty years ago)
― Forksclovetofu (Forksclovetofu), Monday, 1 May 2006 21:11 (twenty years ago)
― TOMBOT (TOMBOT), Tuesday, 2 May 2006 16:07 (twenty years ago)