Growing up were you a Nintendo or a Genesis household?

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I was straight up Nintendo and obsessively so.
What do you think distinguished these clans?

Forksclovetofu (Forksclovetofu), Saturday, 24 September 2005 00:08 (twenty years ago)

I never had a console but a few times would save my pennies to rent a nintendo and super mario. My friends had nintendo, I don't think I ever played on a sega.

teeny (teeny), Saturday, 24 September 2005 00:23 (twenty years ago)

The same guy who had a Sega in my neighborhood was also the same kid who had had an Odyssey console when we had Ataris.

Pleasant Plains /// (Pleasant Plains ///), Saturday, 24 September 2005 00:28 (twenty years ago)

my brother got a genesis for christmas either in 91 or 92. i wouldn't get another nintendo until 99 or so.

kingfish superman ice cream (kingfish 2.0), Saturday, 24 September 2005 01:17 (twenty years ago)

I SWAPPD MY GAME BOT FOR A MASTER SYSTEM WITH ALEX KIDD BUILT IN. GOOD TIMES.

rio natsume, Saturday, 24 September 2005 02:41 (twenty years ago)

Shit, I'd give you twenny bucks for a game bot. Does it do laundry?

Forksclovetofu (Forksclovetofu), Saturday, 24 September 2005 03:06 (twenty years ago)

I had both, but Genesis was clearly the uglier sister of the two in my eyes. From the the earliest time I can remember, Nintendo WAS gaming to me, end of story. Maybe a lot of it had to do with reading Nintendo Power obsessively from issue #1 through... whatever point in my teens when I fell off gaming temporarily and attempted to socialize with other girls. NP was such a good marketing move on Nintendo's part, and I can attest first hand that it really solidified my devotion to the brand-- not that it needed a lot of help. To this day I feel a kind of allegiance to Nintendo, perhaps equal parts nostalgia, genuine enjoyment of their games, and admiration for their gaming philosophy. Honestly, I care only marginally about the PS3; it's the Revolution I'm waiting for with bated breath.

Laura H. (laurah), Saturday, 24 September 2005 03:14 (twenty years ago)

Ok I cannot really follow the passion of Laura's post but yeah, I was genesis & ever am, I think I was the last kid who really bought the nintendo -vs- sega thing, I remember being advised to buy a gamecube in like 2002 and I just *couldn't*, still haven't, I can't justify it but it's there. I think I finallyfinally game up on dreamcast about halfway through last year but only to start buying Genesis games again, 11y/o me cashmoney in your face etc.

Tofu I could tell you what I think the differences are, in ethos, but deep down I think they are really minor, like the way sports teams stand for totally & radically different things until you speak to someone who doesn't know the rules.

Also I do not understand why Nintendo can still make good Mario games while Sega are now inescapable of not ruining Sonic titles with stupid slow tedious keyfinding fucksakism but that is maybe for another thread.

Gravel Puzzleworth (Gregory Henry), Saturday, 24 September 2005 03:28 (twenty years ago)

the 8-bit NES was my first and the only game console in my house. By the time the SNES et al. came into being it was time for me to be worrying about college, not games, and beyond that all my close friends were CS/PC tabletop gaming dorks, not console gaming dorks. I had two friends who acquired all the relevant consoles and top shelf games between 1992-1996, and they were both... odd. At the time. Dunno anymore, haven't kept in touch.

My soft spot for Nintendo is maintained by witnessing what 2nd-party developers like Capcom, Square and Enix have been producing on N platforms. There's very, very little that I consider to be totally indispensable on the Sony platforms, by any of those houses; but on Nintendo, it seems to be nothing but gold all the way. I could write a thesis and a half on Nintendo's brand management and how they're fit to last through the maelstrom, but I'm not in Video Games Industrial Management, so you'll have to settle for the short version:

1. Good Companies don't go branching out into industries beyond their core competency just because they find capital out of nowhere.

2. Good Companies don't change their mission statements because their competitors have profited massively from a recent fad.

3. Good Companies don't launch new projects at a loss just to steal marketshare from established competitors.


Hi, Nintendo. You'll still be here when my children are born. Sony won't. MSFT might be, but not in the games business, except as a spinoff. I love you, and I always have, except for that short period when I was playing with action figures, because you didn't make video games. Fanboy patch? Fuck that, I want a job.

TOMBOT, Saturday, 24 September 2005 04:26 (twenty years ago)

we never had an nes!! i remember being kinda bemused by them when they came out cuz when i was REALLY young we had an atari 2600 & colecovision and stuff, and then came that video game drought...

s1ocki (slutsky), Saturday, 24 September 2005 04:37 (twenty years ago)

i never had an NES, even though i begged my parents for one. i still haven't forgiven them. i didnt have a new game systemn until i got a genesis for my 11th birthday.

latebloomer (latebloomer), Saturday, 24 September 2005 04:49 (twenty years ago)

my parents had an old 2600 though, which they bought before i was born.

latebloomer (latebloomer), Saturday, 24 September 2005 04:50 (twenty years ago)

Nintendo. I could never get the hang of Genesis's three button controller setup.

polyphonic (polyphonic), Saturday, 24 September 2005 04:55 (twenty years ago)

Probably because the Genesis controllers blew, really hard. Playing fighting games on Genesis was such a ludicrous exercise.

Laura H. (laurah), Saturday, 24 September 2005 05:13 (twenty years ago)

mine was a commodore 64 household, except for about ten months where my best friend went on a family trip and lent his SNES to me with street fighter II and donkey kong country. I think me + my sister played it much more than he ever did!

haitch in SYD (haitch), Saturday, 24 September 2005 06:49 (twenty years ago)

i had SNES, my brother had Megadrive (or Genesis, if you insist...)

it worked out well.

g-kit (g-kit), Saturday, 24 September 2005 07:42 (twenty years ago)

We had a NES for what seemed like forever, until the Megadrive 2 came out and I got one for my birthday. Everyone here had a Megadrive and I only knew one kid with a Nintendo. We all hated the SNES.

When I got older, it became completely clear that the SNES was the better console of the two, but I still get a lot more use out of my Megadrive than I do my SNES which I bought later on.

melton mowbray (adr), Saturday, 24 September 2005 09:21 (twenty years ago)

I was strictly a PC gamer until I was 18 (anti-video game parents) and bought a PS1. I really missed out on the whole console war insanity--PS2 vs Xbox just doesn't cut it.

adam (adam), Saturday, 24 September 2005 11:51 (twenty years ago)

also i was a total apple ][ nut... we bought a used one when i was 8 or 9 and it came with like a billion disks of weird games and shit.

s1ocki (slutsky), Saturday, 24 September 2005 14:12 (twenty years ago)

we had an apple ][ clone and an atari 2600. Later, 'twas a 8086 PC and an NES. Had that until my bro got a genesis one year, and i bought a 486 the next. Never had a SNES.

but yeah, i fell out of console gaming sometime in the early 90s, and never really got back into it except for one game: Metal Gear Solid. Playing that on my brother's psx when i'd come home on holiday breaks got me back into wanting a cosole again.

kingfish superman ice cream (kingfish 2.0), Saturday, 24 September 2005 14:20 (twenty years ago)

We had an NES and a Genesis, but I don't really remember any Genesis games except the Sonics, which were great, and that goddamned dolphin game, which was horrible.

Casuistry (Chris P), Saturday, 24 September 2005 15:34 (twenty years ago)

Ecco - horrible!?

melton mowbray (adr), Saturday, 24 September 2005 16:09 (twenty years ago)

I emulated it a couple years ago--yeah, it was pretty horrible.

adam (adam), Saturday, 24 September 2005 16:32 (twenty years ago)

Wow, I love that game so much. Of the 100-plus Megadrive games I own, it's quite possibly my favourite of the single-players!

melton mowbray (adr), Saturday, 24 September 2005 16:47 (twenty years ago)

We had the Nintendo, but it would never work. So we got a Turbografx-16. Hear that? We were a Turbografx-16 household. YEAH!
http://www.digitpress.com/forum/images/avatars/gallery/Avatars%20II/bonk.gifhttp://www.digitpress.com/forum/images/avatars/gallery/Avatars%20II/bonk.gifhttp://www.digitpress.com/forum/images/avatars/gallery/Avatars%20II/bonk.gif

Allen E. Riley (allenriley), Saturday, 24 September 2005 19:25 (twenty years ago)

I had a turbographix friend. Fun system, but no real killer aps.
Except Slaughterhouse. That rocked.

Forksclovetofu (Forksclovetofu), Saturday, 24 September 2005 19:34 (twenty years ago)

I loved R-Type on the Turbographix (it was PC Engine over here), and as far as I know, it was the only accurate console port of the arcade at the time (the SNES one was made up of levels from R-Type 2 and original SNES ones). Unforunately, I didn't have one and thus had to cope with R-Type on the Gameboy.

melton mowbray (adr), Saturday, 24 September 2005 19:52 (twenty years ago)

Probably because the Genesis controllers blew, really hard. Playing fighting games on Genesis was such a ludicrous exercise.

I agree with this, but the 6-button Genesis controller is perfect! The original Saturn controller sucked, too; it was way too big. These are the same people who neglected to make a first party lightgun availible for the release of House of the Dead 2 on the Dreamcast. Yeah!

SEGA are fuckups but they have been so consistently weird and original that I admire them. Plus the consoles have good games. Their response to Super Mario Bros. was to publish Westone's Wonder Boy on the Master System, which was also published by Hudson on the NES as Adventure Island.

http://www.vgmuseum.com/images/nes/Adventure%20Island%201%20-%20Ingame.gifhttp://www.vgmuseum.com/pics4/Wonder%20Boy%20-%20Ingame.gif

Hey, the Master System version looks and plays better! But that isn't my point. The game itself is totally brutal and psychotic; it's unbeatable. You need to be constantly running at full speed, collecting mysteriously floating fruits before your health drains to zero, making impossible and unpredictable leaps of faith that will often end in diaster. The image that comes into my mind when I play this game is the designers playing Super Mario Bros like this and thinking, "Hey, let's copy that." They are beasts.

Look at Bio-Hazard Battle, Thunder Force IV, Alien Soldier, Alisia Dragoon, and Gunstar Heroes for the Genesis; they are the loudest, fastest, and most artistically abrasive games of the 16-bit era, period. It has something to do with the Genesis synthesizer, which is only capable of producing bizzare, sludgey drones. These games are too dark, serious, and intense for Nintendo; they would not have fit in with their marketing scheme at all, but they also wouldn't have played on the SNES without substantial slowdown.

But they're just different, and that's okay!

Allen E. Riley (allenriley), Saturday, 24 September 2005 19:58 (twenty years ago)

Fun system, but no real killer aps.

Nintendo had exclusive US publishing rights with the big developers, which is why, for instance, none of the Konami PC-Engine games (Gradius, Castlevania) were published there. Street Fighter II Championship Edition was actually published for the PC-Engine three months before it came out on the Genesis in Japan, but nope, not in the states!

Allen E. Riley (allenriley), Saturday, 24 September 2005 20:05 (twenty years ago)

SEGA are fuckups but they have been so consistently weird and original that I admire them.

Ridiculously OTM. It's as if Sega never really knew what they were doing, just had lots of half baked ideas in their heads. That's what made their consoles so great! As long as the game developers know what to do, that's fine, and Treasure, Codemasters, Capcom et al clearly did.

melton mowbray (adr), Saturday, 24 September 2005 20:08 (twenty years ago)


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